Michelle is a visual designer in Seattle, WA
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Microsoft Dynamics Interactive

 
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MSFT Dynamics Interactive

Project

 
Delivering “sparkle and pop” under restrictive brand guidelines, tight deadlines, and many, many iterations.
 

 

Brief

Create an eye-catching interactive experience optimized for large-scale touch displays allowing users to explore Dynamics benefits across six business scenarios.

 
 
 

 
 
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Layer 1 / Hook

15 second attract loop and 60 second vision video

Layer 2 / Excite

A master hero visual with six clickable sales plays

Layer 3 / Pillars

Up to three clickable information pillars

Layer 4 / Subpillars

A simple, clean layout of four linked subpillars

Layer 5 / Subpillar Features

Feature details on hover and CTA

Layer 6 / Next Steps

Topic-specific links on the final page for each sales play

 

 

Brand

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Concept

Photography forward
Abstracted bar graphs
Seamless UI transitions

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Wireframes

Layer 1 / Video transition

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Layer 2 / Hero visual

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Layer 3 / Pillars

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Layers 4 + 5 / Subpillars + Subpillar Features

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Challenge:

Working with endlessly compartmentalized content.

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Layers 5 + 6 / Subpillar Features + Next Steps

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Prototype — R1

Dynamics teal as primary color
Pillar icons
Collapsing panels + breadcrumbs
Additional subpillar feature content
Next steps transition
 

Prototype — R2

Client feedback:

No green. More transitions and photography throughout subpages.

 
Updated photography for each pillar
More motion for the intro loop
Leveled up UI transitions
 
 

Prototype — R3

Client feedback:

We want a connected diagram overlaid on a modern city but we don't want to lose the multi-level bar treatment.

 
Complete hero redesign
Slick UI transitions throughout
 

Prototype — R4

Client feedback:

We're going to need that connected city with icons. Make it more specific. We need more sparkle and pop for these TDMs.

 
Complete hero redesign again
Seamless vision video transition
Sparkle and pop throughout
 

Staging Site